Monday, April 28, 2014

Thursday, April 10, 2014

Game Programming Texts

- Physics for Game Programmers
- Game Physics Engine Development: How to Build a Robust Commercial-Grade Physics Engine for your Game
- Real-Time Collision Detection
http://www.terathon.com/lengyel/
http://gafferongames.com/game-physics/integration-basics/
http://en.wikipedia.org/wiki/Trajectory_of_a_projectile

  Behavioral Mathematics for Game AI