Saturday, March 10, 2012

Synthesis

http://interface.khm.de/index.php/lab/experiments/arduino-realtime-audio-processing/

Tutorials
http://www.samplecraze.com/tutorial.php
http://www.soundonsound.com/sos/allsynthsecrets.htm
http://noisesculpture.com/how-to-make-a-noise
http://obiaudio.com/2010/07/09/how-to-program-a-synth/
http://academic.evergreen.edu/curricular/musictech/2006/arp2600.pdf

Friday, March 9, 2012

Unity 3D

IOS License
https://discussions.apple.com/thread/2770033?start=0&tstart=0

Resources:
http://forums.tigsource.com/

Tutorials:
http://catlikecoding.com/unity/tutorials/

http://blogs.unity3d.com/2012/03/23/shadowgun-optimizing-for-mobile-sample-level/

IOS Dev:
http://xamarin.com/monotouch

Promotion:
http://bulletproofoutlaws.com/category/elusive-ninja-the-shadowy-thief/page/10/
http://www.pixelprospector.com/the-big-list-of-indie-game-marketing/
http://forum.unity3d.com/threads/48042-list-of-most-important-review-sites-amp-blogs
http://answers.unity3d.com/questions/8999/how-can-i-market-and-build-up-buzz-for-my-game.html
http://www.indiegamegirl.com/no-budget-marketing/


Collision Detection:
http://info.sonicretro.org/Sonic_Physics_Guide?v=0

FX
http://www.photonworkshop.com/index.php/blog/dof-bloom-package/
http://forum.unity3d.com/threads/101066-quot-Mobile-Bloom-quot-Shader-from-Angry-Bots-results-in-splash-screen-freeze-in-Xcode

Modelling/Anim
http://protofactor.biz/
http://protofactor.biz/Store.html
http://ironbellystudios.com/services/3d-and-animation/
http://leafistudio.weebly.com/3d-character.html
http://www.gustavom.com/english/3D/gal3dmodlp.html
http://www.yanivportfolio.com/
http://www.tejay.chitticks.com/
http://hev3d.com
http://arteria3d.com/
http://3drt.com/store/

http://www.unimations.com/default.aspx

Voiceovers
http://www.mitchellslucas.com/
http://myvotalent.wix.com/vox#!hearing-voices
http://www.sarahparnell.com

Logo Design
http://www.csamways.com/
https://www.mycroburst.com/

Augmented Reality
https://www.vuforia.com/

Concepts
http://genzoman.deviantart.com/
http://www.raphael-luebke.de/
http://paulboutros.com/pages/001_3.html

Shaders
http://cgcookie.com/unity/cgc-courses/noob-to-pro-shader-writing-for-unity-4-beginner/

Lighting Tools:
http://www.alabsoft.com/lightlib.shtml

Advert/BigData
http://clearancebinreview.com/2012/05/17/in-depth-the-10-ways-indie-developers-fail-to-market-their-game/
http://www.gamasutra.com/view/news/198381/How_to_talk_to_the_video_game_press_in_2013.php
http://www.realitymine.com/advertising-the-latest-strategy-game-to-hit-mobile/
https://apsalar.com/blog/2013/02/top-mobile-game-categories-by-in-app-purchase-engagement/

iOS Screen Cap
http://www.reflectorapp.com/

Leaderboards
https://playfab.com/


Network
http://www.exitgames.com/

Monetization
http://www.revmob.com/#!/publishers
https://www.chartboost.com/platform

Publishing
http://crescentmoongames.com/
http://www.bulkypix.com/

Bullet Hell
http://www.asahi-net.or.jp/~cs8k-cyu/bulletml/index_e.html

Business related books
Business & Legal Primer for Game Development
The Indie Game Development Survival Guide
Secrets of the Game Business

UnityAds
http://forum.unity3d.com/threads/earning-a-reward-when-the-ad-is-watched.295575/